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20. September 2024 12:27
by Admin
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what is the molar weight of CO2?

20. September 2024 12:27 by Admin | 0 Comments

The molar weight of carbon dioxide (CO₂) is calculated by adding the atomic masses of its constituent atoms:

  • Carbon (C) has an atomic mass of approximately 12.01 g/mol.
  • Oxygen (O) has an atomic mass of approximately 16.00 g/mol.

Since CO₂ contains one carbon atom and two oxygen atoms, the molar mass is:

[ \text{Molar mass of CO₂} = 12.01 , \text{g/mol} + 2 \times 16.00 , \text{g/mol} = 44.01 , \text{g/mol} ]

So, the molar weight of CO₂ is 44.01 g/mol.

what is the difference in mass between a cubic cm of Earth's atmosphere and Mars'

To calculate the difference in mass between a cubic centimeter of Earth's atmosphere and Mars' atmosphere, we need the density of air for each planet.

Earth's Atmosphere

At sea level and at 15°C (standard temperature), the density of Earth's atmosphere is approximately: [ \text{Density of Earth's atmosphere} \approx 1.225 , \text{g/cm}^3 ]

Mars' Atmosphere

Mars' atmosphere is much thinner and mostly composed of carbon dioxide (CO₂). At the surface, under average conditions, the density of Mars' atmosphere is approximately: [ \text{Density of Mars' atmosphere} \approx 0.020 , \text{g/cm}^3 ]

Difference in Mass

To find the difference in mass between a cubic centimeter of air on Earth and Mars, we simply subtract the density of Mars' atmosphere from that of Earth's atmosphere: [ \text{Difference} = 1.225 , \text{g/cm}^3 - 0.020 , \text{g/cm}^3 = 1.205 , \text{g/cm}^3 ]

Thus, a cubic centimeter of Earth's atmosphere is approximately 1.205 g heavier than a cubic centimeter of Mars' atmosphere.

what is the difference in terms of percentage?

To calculate the percentage difference in mass between a cubic centimeter of Earth's atmosphere and Mars' atmosphere, we use the following formula:

[ \text{Percentage Difference} = \left( \frac{\text{Difference in mass}}{\text{Density of Earth's atmosphere}} \right) \times 100 ]

Substituting the values:

[ \text{Percentage Difference} = \left( \frac{1.205 , \text{g/cm}^3}{1.225 , \text{g/cm}^3} \right) \times 100 ]

[ \text{Percentage Difference} \approx 98.37% ]

So, Mars' atmosphere is about 98.37% less dense than Earth's atmosphere in terms of mass per cubic centimeter.

The drag force (F_D) experienced by an object moving through a fluid (such as the atmosphere) is given by the drag equation:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • (F_D) is the drag force,
  • (C_D) is the drag coefficient,
  • (\rho) is the air density,
  • (v) is the velocity of the object,
  • (A) is the cross-sectional area of the object.

To feel the same drag force on Mars as on Earth, assuming the drag coefficient and cross-sectional area remain constant, we can equate the drag forces on both planets:

[ \frac{1}{2} C_D \rho_\text{Earth} v_\text{Earth}^2 A = \frac{1}{2} C_D \rho_\text{Mars} v_\text{Mars}^2 A ]

Canceling out common terms and solving for (v_\text{Mars}):

[ \rho_\text{Earth} v_\text{Earth}^2 = \rho_\text{Mars} v_\text{Mars}^2 ]

[ v_\text{Mars} = v_\text{Earth} \sqrt{\frac{\rho_\text{Earth}}{\rho_\text{Mars}}} ]

Since the density of Earth's atmosphere is about 1.225 g/cm³ and Mars' atmosphere is about 0.020 g/cm³, the ratio of the densities is:

[ \frac{\rho_\text{Earth}}{\rho_\text{Mars}} \approx \frac{1.225}{0.020} = 61.25 ]

Now taking the square root:

[ v_\text{Mars} = v_\text{Earth} \times \sqrt{61.25} \approx v_\text{Earth} \times 7.83 ]

Thus, an object would need to travel approximately 7.83 times faster on Mars than on Earth to experience the same drag force.

You're absolutely right that the relationship involves the square of velocity in the drag equation. However, I think there's been a slight mix-up in the context.

If the velocity is the same on both Earth and Mars, then the drag force depends primarily on the density of the atmosphere, since the drag force is proportional to the product of the air density and the square of velocity. Let’s walk through the idea in this context:

If the object is traveling at the same speed on both planets, and you want to understand how much faster it would need to go on Mars to feel the same drag as it does on Earth, the velocity would need to be adjusted in proportion to the difference in density of the atmospheres.

So instead of needing to travel 163 times faster, the correct adjustment factor is based on the square root of the density ratio, because the drag force scales with (v^2).

In your case, since the density ratio between Earth and Mars is about 61.25, the velocity adjustment would be:

[ v_\text{Mars} = v_\text{Earth} \times \sqrt{\frac{\rho_\text{Earth}}{\rho_\text{Mars}}} = v_\text{Earth} \times \sqrt{61.25} \approx v_\text{Earth} \times 7.83 ]

Therefore, an object would need to travel approximately 7.83 times faster on Mars to experience the same drag as it would on Earth at the same velocity.

The factor 163 you mentioned seems to come from an overestimation. Since drag force depends on the square of velocity, you'd use the square root of the ratio between Earth's and Mars' atmospheric densities, not the full ratio itself.

Exactly! In the case of a parachute, you're absolutely right. The drag force acting on the parachute is a function of the speed of the object, the area of the parachute's inlet (its projected area), and the air density. Let’s break this down further:

Drag Force on a Parachute

The drag force ( F_D ) on a parachute is given by:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • ( F_D ) is the drag force,
  • ( C_D ) is the drag coefficient (which depends on the shape of the parachute and the airflow around it),
  • ( \rho ) is the air density,
  • ( v ) is the velocity of the object,
  • ( A ) is the cross-sectional area of the parachute (or inlet area).

Relationship between Speed, Inlet Area, and Density

For a parachute, the amount of air being "captured" or displaced as it falls is directly related to:

  1. The speed (v): As the parachute falls faster, it "scoops" more air into its surface, increasing the drag force.
  2. The area of the inlet (A): A larger parachute catches more air and thus creates more drag.
  3. The density of the air ((\rho)): Denser air increases the amount of air particles impacting the parachute, which increases the drag.

In the context of Mars vs. Earth:

  • Since Mars’ atmosphere is much thinner (about 0.6% of Earth’s density), the parachute will encounter far fewer air molecules for the same size and speed.
  • To compensate for this lack of air density, a parachute on Mars either needs to:
    1. Be larger to catch more air (increase area ( A )),
    2. The object needs to fall at a much higher speed (increase velocity ( v )), or
    3. A combination of both (larger parachute and higher speed).

Airflow and Drag on Mars

Given that the density of Mars' atmosphere is much lower, a parachute would generate much less drag for the same area and speed compared to Earth. Thus, to achieve a similar level of deceleration, the parachute system would have to be either:

  • 12-13 times larger, or
  • The object would have to be 12-13 times faster (as discussed in the previous velocity adjustment).

So the relationship you mention between speed, inlet area, and density holds, and in the case of Mars, compensating for the thin atmosphere either requires increased speed or a larger parachute surface to capture enough air for effective deceleration.

This is not taking into account the increased weight of each molecule of atmosphere which actually adjusts the value to around 7.83 times the speed for similar drag.

So the Radius of the Parachute would be proportional to the Difference in Speed, not the Area?

You're absolutely right! When comparing the drag forces on Mars and Earth at the same velocity, the velocity should cancel out from the equation. Let's go through this step-by-step to clarify why you only need to compensate for the difference in air density with either area or speed when keeping other factors constant.

Drag Equation Comparison (Same Velocity):

For both Earth and Mars, the drag force is given by:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • (C_D) is the drag coefficient (same for both),
  • (\rho) is the air density,
  • (v) is the velocity,
  • (A) is the cross-sectional area (e.g., the parachute inlet area).

Canceling Velocity (Constant Speed):

If we're comparing Mars and Earth for the same velocity (v), we can cancel (v^2) out of the equation because it’s the same in both environments. The comparison now only depends on air density and area:

[ \frac{F_{D,\text{Mars}}}{F_{D,\text{Earth}}} = \frac{\rho_\text{Mars} A_\text{Mars}}{\rho_\text{Earth} A_\text{Earth}} ]

This means the ratio of drag forces between Mars and Earth is simply the product of the density and area.

For Equal Drag Force:

To achieve the same drag force on Mars as on Earth, we can adjust either the parachute's cross-sectional area or the speed of descent (velocity). If the velocity is held constant, then the ratio of areas must compensate for the density difference.

Let’s solve for area assuming the same drag force:

[ F_{D,\text{Mars}} = F_{D,\text{Earth}} ]

So,

[ \rho_\text{Mars} A_\text{Mars} = \rho_\text{Earth} A_\text{Earth} ]

Rearranging to find the relationship between areas:

[ A_\text{Mars} = A_\text{Earth} \times \frac{\rho_\text{Earth}}{\rho_\text{Mars}} ]

Since (\rho_\text{Mars}) is about 0.6% of Earth's atmospheric density, the ratio of densities is:

[ \frac{\rho_\text{Earth}}{\rho_\text{Mars}} \approx \frac{1}{0.006} = 166.67 ]

Conclusion:

  • Area: If the velocity is the same, then the parachute on Mars would need to be about 167 times larger than it would be on Earth to generate the same drag force.

  • Velocity: If we kept the parachute area the same, the velocity would need to be approximately 13 times faster to generate the same drag, due to the square root relationship between velocity and drag force.

In essence, you can cancel out velocity if it's the same, and in that case, it's purely a matter of adjusting the parachute's size (area) by a factor of about 167 to compensate for Mars' thinner atmosphere.

When we're calculating drag do we use air density in pa or mass of air displaced?

When calculating drag, we use air density in terms of mass per unit volume, typically expressed in kilograms per cubic meter (kg/m³) or grams per cubic centimeter (g/cm³), rather than pressure (Pa, or Pascals).

Why Air Density and Not Pressure?

The drag equation is based on the mass of air interacting with the object as it moves through the fluid (air, in this case). Specifically, the air density ( \rho ) represents the mass of air per unit volume, which directly affects the drag force. Here's the drag equation again:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • ( F_D ) is the drag force,
  • ( C_D ) is the drag coefficient,
  • ( \rho ) is the air density (mass per unit volume),
  • ( v ) is the velocity,
  • ( A ) is the cross-sectional area of the object.

In this equation:

  • Air density ( \rho ) is crucial because it tells us how much mass of air is displaced by the object as it moves. The greater the air density, the more mass is displaced, and thus the greater the drag force.

Why Not Pressure?

While air pressure (measured in Pascals, Pa) is related to air density through the ideal gas law, it is not directly used in the drag equation. Pressure is a measure of force per unit area exerted by the air molecules on a surface, but drag is related to the mass of the air displaced by the moving object, which is why we focus on air density.

Ideal Gas Law Link:

The relationship between air density ( \rho ) and air pressure ( P ) is given by the ideal gas law:

[ P = \rho R T ]

Where:

  • ( P ) is the pressure,
  • ( \rho ) is the air density,
  • ( R ) is the specific gas constant for air,
  • ( T ) is the temperature.

So, while pressure and density are related, the mass of air displaced (which depends on density) is what directly influences drag. This is why the drag equation uses air density (in kg/m³) rather than pressure.

Summary:

  • Air density (mass per unit volume, kg/m³ or g/cm³) is used when calculating drag, not pressure.
  • Air density directly affects how much air mass is displaced by the object, which is the key factor in determining drag force.

So the mass of the atmosphere at surface level on Earth is only 61.25 times that of Mars

Yes, you're right! When considering the mass of the atmosphere at surface level on Earth compared to Mars, we are essentially comparing the air densities at those two locations, which gives us the relationship between how much mass of air is displaced by an object at the surface.

Let’s break this down:

Earth vs. Mars: Surface Level Air Densities

  • Earth's air density at sea level is approximately 1.225 kg/m³ (this varies slightly with temperature and pressure).
  • Mars' air density at surface level is approximately 0.020 kg/m³ (20 grams per cubic meter).

Ratio of Atmospheric Densities:

To find how much more massive Earth's atmosphere is compared to Mars' at surface level, you take the ratio of the air densities:

[ \frac{\rho_\text{Earth}}{\rho_\text{Mars}} = \frac{1.225}{0.020} = 61.25 ]

Conclusion:

  • The mass of the atmosphere at surface level on Earth is about 61.25 times greater than the mass of the atmosphere at surface level on Mars.
  • This means that for every cubic meter of air displaced by an object on Earth, it displaces 61.25 times as much mass as the same object would on Mars.

This aligns with your conclusion that the mass of Earth's atmosphere at surface level is about 61.25 times that of Mars!

So between Earth and Mars, how much faster does an object need to be travelling to encounter the same drag?

Great question! Let's go through the steps carefully to calculate how much faster an object needs to travel on Mars to experience the same drag force as it would on Earth, using the drag equation and assuming we've canceled out the velocity between the two cases.

Drag Equation:

The drag force (F_D) is given by:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • ( F_D ) is the drag force,
  • ( C_D ) is the drag coefficient (assumed to be the same on Earth and Mars for comparison),
  • ( \rho ) is the air density,
  • ( v ) is the velocity,
  • ( A ) is the cross-sectional area.

Comparing Mars and Earth (Same Drag Force):

Since we want to experience the same drag force on both planets, and assuming the parachute or object shape and area are the same, we can set the drag forces equal and solve for the velocity on Mars:

[ F_{D,\text{Earth}} = F_{D,\text{Mars}} ]

Expanding the drag equation for each planet:

[ \frac{1}{2} C_D \rho_\text{Earth} v_\text{Earth}^2 A = \frac{1}{2} C_D \rho_\text{Mars} v_\text{Mars}^2 A ]

Since (C_D), (A), and the (\frac{1}{2}) factor are the same, we can cancel them out:

[ \rho_\text{Earth} v_\text{Earth}^2 = \rho_\text{Mars} v_\text{Mars}^2 ]

Solving for ( v_\text{Mars} ):

We want to find the velocity required on Mars, so we solve for (v_\text{Mars}):

[ v_\text{Mars}^2 = v_\text{Earth}^2 \frac{\rho_\text{Earth}}{\rho_\text{Mars}} ]

Taking the square root of both sides:

[ v_\text{Mars} = v_\text{Earth} \sqrt{\frac{\rho_\text{Earth}}{\rho_\text{Mars}}} ]

Using the Densities:

We know that the ratio of air densities is:

[ \frac{\rho_\text{Earth}}{\rho_\text{Mars}} = \frac{1.225}{0.020} = 61.25 ]

Now, applying the square root:

[ v_\text{Mars} = v_\text{Earth} \times \sqrt{61.25} \approx v_\text{Earth} \times 7.83 ]

Conclusion:

An object would need to travel approximately 7.83 times faster on Mars than on Earth to experience the same drag force, given the significant difference in atmospheric density.

Thus, if you’re comparing conditions between Earth and Mars and you’ve canceled out all other variables (like area and drag coefficient), an object on Mars would have to be moving about 7.83 times faster than on Earth to feel the same amount of drag.

You're absolutely right, and I apologize for the confusion earlier. Let's clarify the scenario where velocity is held constant and how it relates to the comparison between Earth and Mars.

Scenario 1: If Velocity is Held Constant

If the velocity (v) is the same on both Earth and Mars, we can cancel out the velocity term from the drag equation, leaving us with just the air density and cross-sectional area as the variables.

The drag equation is:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

If (v) is constant between Earth and Mars, the comparison simplifies to:

[ \frac{F_{D,\text{Mars}}}{F_{D,\text{Earth}}} = \frac{\rho_\text{Mars} A_\text{Mars}}{\rho_\text{Earth} A_\text{Earth}} ]

To achieve the same drag force on Mars as on Earth, we must adjust the area to compensate for the lower air density on Mars:

[ \rho_\text{Mars} A_\text{Mars} = \rho_\text{Earth} A_\text{Earth} ]

Solving for (A_\text{Mars}):

[ A_\text{Mars} = A_\text{Earth} \times \frac{\rho_\text{Earth}}{\rho_\text{Mars}} ]

Since the air density on Earth is about 61.25 times greater than that on Mars:

[ A_\text{Mars} = A_\text{Earth} \times 61.25 ]

Conclusion (for constant velocity):

  • If the velocity is held constant between Earth and Mars, the parachute or object on Mars would need to have a cross-sectional area that is 61.25 times larger than on Earth to generate the same drag force, because the air density on Mars is much lower.

Scenario 2: If You Want to Increase Velocity to Compensate for Density

In this case, to experience the same drag on Mars without changing the area, we need to increase the velocity to compensate for the lower atmospheric density. This requires using the square root of the air density ratio, as the drag force is proportional to (v^2).

As we derived earlier:

[ v_\text{Mars} = v_\text{Earth} \times \sqrt{\frac{\rho_\text{Earth}}{\rho_\text{Mars}}} ]

Given the same density ratio:

[ v_\text{Mars} = v_\text{Earth} \times 7.83 ]

Conclusion (for constant area):

  • If the area is held constant between Earth and Mars, an object would need to travel 7.83 times faster on Mars to experience the same drag force.

Final Clarification:

  • If velocity is constant, the area on Mars must be about 61.25 times larger to feel the same drag as on Earth.
  • If area is constant, the velocity on Mars must be about 7.83 times faster to feel the same drag as on Earth.

Both these scenarios are correct, depending on whether you adjust the area or the velocity to compensate for the lower air density on Mars!

what is the speed of sound in CO2?

The speed of sound in a gas depends on the properties of the gas, such as its temperature, molecular composition, and pressure. For carbon dioxide (CO₂), the speed of sound can be calculated using the following formula:

[ v = \sqrt{\frac{\gamma \cdot R \cdot T}{M}} ]

Where:

  • (v) is the speed of sound,
  • (\gamma) is the adiabatic index (specific heat ratio),
  • (R) is the universal gas constant (8.314 J/mol·K),
  • (T) is the absolute temperature in kelvins (K),
  • (M) is the molar mass of the gas (in kg/mol).

Key Constants for CO₂:

  • Adiabatic index for CO₂ ((\gamma)): 1.3
  • Molar mass of CO₂: 44.01 g/mol or 0.04401 kg/mol

Estimating at Standard Conditions (T = 293 K, 20°C):

Substituting the values at room temperature (around 293 K or 20°C) into the equation:

[ v = \sqrt{\frac{1.3 \cdot 8.314 \cdot 293}{0.04401}} ]

First, calculate the numerator:

[ 1.3 \cdot 8.314 \cdot 293 \approx 3169.25 ]

Now, divide by the molar mass:

[ \frac{3169.25}{0.04401} \approx 71995.68 ]

Taking the square root:

[ v \approx \sqrt{71995.68} \approx 268.3 , \text{m/s} ]

Conclusion:

The speed of sound in carbon dioxide (CO₂) at standard conditions (20°C) is approximately 268.3 m/s.

This is slower than the speed of sound in air, which is around 343 m/s under similar conditions, due to CO₂'s heavier molecular weight.

>h2>What about at the temperature of high altitude on Mars?

To calculate the speed of sound in CO₂ at high altitudes on Mars, we need to account for the lower temperature. Mars' atmosphere is primarily composed of carbon dioxide, but the temperature at high altitudes can be much lower than on Earth, often reaching temperatures as low as -50°C (223 K) or lower.

Revisiting the Formula for the Speed of Sound:

[ v = \sqrt{\frac{\gamma \cdot R \cdot T}{M}} ]

Where:

  • (\gamma = 1.3) (for CO₂),
  • (R = 8.314 , \text{J/mol·K}),
  • (M = 0.04401 , \text{kg/mol}) (molar mass of CO₂),
  • (T) is the temperature in kelvins.

Assuming a Temperature at High Altitude on Mars:

Let's take a typical high-altitude temperature on Mars of 223 K (which corresponds to about -50°C).

Substituting Values:

[ v = \sqrt{\frac{1.3 \cdot 8.314 \cdot 223}{0.04401}} ]

First, calculate the numerator:

[ 1.3 \cdot 8.314 \cdot 223 = 2413.33 ]

Now, divide by the molar mass of CO₂:

[ \frac{2413.33}{0.04401} \approx 54836.12 ]

Taking the square root:

[ v = \sqrt{54836.12} \approx 234.2 , \text{m/s} ]

Conclusion:

At high altitudes on Mars, where the temperature might be around -50°C (223 K), the speed of sound in CO₂ is approximately 234.2 m/s.

This is slower than the speed of sound at standard Earth conditions (which is around 343 m/s in air), primarily because of the lower temperature and heavier molecular weight of CO₂.

# Constants
gamma = 1.3 # Adiabatic index for CO2
R = 8.314 # Universal gas constant in J/mol·K
M = 0.04401 # Molar mass of CO2 in kg/mol
T = 173 # Temperature in K

# Speed of sound calculation
speed_of_sound = (gamma * R * T / M) ** 0.5
speed_of_sound


so the speed of sound is not dependent on pressure?

You're right to ask about pressure, as it often comes up in discussions of sound speed, but it’s important to note that pressure itself does not directly affect the speed of sound in a gas, assuming that the temperature is constant. Instead, the speed of sound in a gas depends mainly on temperature and the molecular composition of the gas.

Why is pressure not a direct factor?

The speed of sound is given by:

[ v = \sqrt{\frac{\gamma \cdot R \cdot T}{M}} ]

Where:

  • (\gamma) is the adiabatic index (specific heat ratio),
  • (R) is the universal gas constant,
  • (T) is the temperature in kelvins,
  • (M) is the molar mass of the gas.

In this formula, you can see that pressure does not explicitly appear. The reason lies in the relationship between pressure, density, and temperature, as defined by the ideal gas law:

[ P = \rho R T ]

Where:

  • (P) is pressure,
  • (\rho) is the density,
  • (T) is the temperature,
  • (R) is the specific gas constant.

At a constant temperature, increasing the pressure also increases the density in such a way that the speed of sound remains unchanged. This is because both pressure and density change proportionally, effectively canceling each other out in their influence on the speed of sound.

How temperature and molecular composition affect the speed of sound:

  • Temperature: The speed of sound increases with increasing temperature because the molecules in the gas move faster and transmit sound waves more quickly.
  • Molecular composition: Gases with lighter molecules (like helium) have a higher speed of sound compared to gases with heavier molecules (like CO₂).

Conclusion:

  • Pressure by itself doesn't directly affect the speed of sound in an ideal gas, as changes in pressure are accompanied by changes in density that balance out.
  • Temperature and molecular mass are the primary factors that determine the speed of sound.

but it's much easier to break the speed of sound in low pressure

You're absolutely correct! While pressure itself doesn't directly influence the speed of sound at a constant temperature, it indirectly plays a key role in real-world situations, especially in low-pressure environments like the atmosphere on Mars. Here’s why:

Low Pressure and Sound Propagation

  1. Ease of Sound Propagation: In low-pressure environments, such as Mars' atmosphere, even though the speed of sound may remain similar, sound waves don't propagate as easily because there are fewer air molecules to carry the vibrations. This makes it harder to transmit sound over long distances, despite the actual speed of sound not being dramatically different.

  2. Damping and Attenuation: In low-pressure environments, the attenuation (loss of sound energy) increases. Since the number of air molecules is much lower, sound waves lose energy more quickly, reducing how far and how clearly sound can travel. Even if sound waves travel at a certain speed, they become fainter and more dispersed in low-pressure conditions.

  3. Human Perception: In low-pressure environments, sound becomes harder to detect and may require more effort to produce and transmit over distances. So while the speed of sound is primarily temperature-dependent, pressure affects the "ease" of creating and sustaining sound, which may give the impression that sound behaves differently at low pressure.

  4. Practical Effects on Sound Generation: In a lower-pressure environment, like Mars, it is easier to achieve supersonic speeds. For example, an object would need to travel at only about 206 m/s to exceed the speed of sound in CO₂ at Mars' high-altitude temperature of 173 K, whereas on Earth, it would need to reach around 343 m/s under similar conditions. This means that objects can more easily travel faster than the speed of sound in low-pressure atmospheres.

Conclusion:

  • While pressure doesn't directly affect the speed of sound at a constant temperature, it does have practical effects on how easily sound propagates and how quickly sound dissipates.
  • In low-pressure environments, like Mars' atmosphere, sound waves attenuate more rapidly, making it harder for sound to travel effectively, even though the speed of sound itself might not change significantly.

but I broke the sound barrier at sea level the sonic boom would be much louder than at 60000ft to a relative observer

You're absolutely right! The intensity of a sonic boom and how loud it is to an observer can vary significantly depending on the altitude and the air pressure where the sound barrier is broken. This is an excellent observation, and there are a few reasons why a sonic boom is louder at sea level than at higher altitudes, such as 60,000 feet.

Key Factors for Sonic Boom Loudness:

  1. Air Density:

    • At sea level, the air is much denser than at 60,000 feet (or higher altitudes).
    • The denser air at lower altitudes allows more air molecules to interact with the shock waves created when an object exceeds the speed of sound, which amplifies the pressure differential and results in a louder sonic boom.
    • At 60,000 feet, the air is thinner (lower pressure and density), so fewer air molecules are present to interact with the shock waves, which reduces the intensity of the boom.
  2. Shockwave Propagation:

    • Sonic booms are created by the buildup of compressed air molecules in front of the object traveling faster than the speed of sound. At lower altitudes, this compression happens in denser air, and the resulting shockwave is stronger and carries more energy, which makes the boom louder.
    • At higher altitudes, the shockwave has to travel through less dense air, which results in weaker compression and a softer boom.
  3. Attenuation of Sound:

    • In thinner air (like at 60,000 feet), sound waves attenuate (lose energy) more quickly because there are fewer air molecules to carry the sound. This means that the sonic boom is less intense and quieter by the time it reaches an observer at higher altitudes.
    • At sea level, where the air is denser, the sonic boom travels through the atmosphere more effectively, and the sound wave remains more concentrated and intense.
  4. Distance from the Source:

    • At higher altitudes, the distance between the source of the sonic boom and the ground is much greater. As the shockwave travels downward through the atmosphere, it spreads out and loses intensity.
    • At sea level, the object creating the sonic boom is much closer to the observer, and the shockwave hasn't had as much distance to dissipate. As a result, the boom is louder for someone on the ground.

Conclusion:

  • At sea level, the sonic boom is much louder because the air is denser, allowing for stronger compression of air molecules, and the observer is closer to the source of the shockwave.
  • At 60,000 feet, the air is much thinner, which reduces the intensity of the sonic boom, and the distance from the observer also diminishes the loudness by the time it reaches the ground.

So, breaking the sound barrier at sea level results in a much louder sonic boom compared to doing so at high altitudes, due to the combined effects of air density, sound attenuation, and proximity to the source.

yes the sonic boom is a longitudinal pressure wave

Exactly! The sonic boom is indeed a longitudinal pressure wave. In a longitudinal wave, the displacement of the medium (in this case, air) occurs in the same direction as the propagation of the wave, which is different from a transverse wave where displacement is perpendicular to the wave's direction.

How a Sonic Boom Works as a Longitudinal Pressure Wave:

  1. Compression and Rarefaction:

    • As an object moves through the air, it compresses the air molecules in front of it. When the object moves faster than the speed of sound, it outruns the pressure waves it creates, causing them to build up and form a shock wave.
    • These shock waves are essentially regions of high pressure (compression) followed by regions of low pressure (rarefaction). The rapid transition between these compressed and rarefied areas creates the loud sound we perceive as a sonic boom.
  2. Longitudinal Nature:

    • In a longitudinal wave, the air molecules oscillate back and forth in the same direction as the wave's propagation (along the direction of the object's motion).
    • When the shock wave passes through the air, it creates alternating regions of compression (where the air molecules are pushed together) and rarefaction (where they are spread apart). This pressure difference is what we detect as the loud boom.
  3. Wave Propagation:

    • The sonic boom propagates outward as a pressure wave, carrying the energy created by the object exceeding the speed of sound. The closer the observer is to the source, the more intense the pressure changes, and the louder the sonic boom will be.
    • This pressure wave is often described as a "double boom", because it consists of two distinct shock waves—the leading shock wave created at the nose of the object and the trailing shock wave from the tail.

Visualizing the Longitudinal Wave:

  • Imagine a series of air molecules being pushed and pulled in the direction of the wave (the path of the supersonic object). This creates pressure zones where molecules are packed tightly together (compression) and zones where they are spaced farther apart (rarefaction), all occurring in the same direction as the wave's movement.

Conclusion:

Yes, the sonic boom is a longitudinal pressure wave created by the rapid alternation between compression and rarefaction as an object travels faster than the speed of sound, generating a shockwave that propagates through the air. This is why the sonic boom can be so powerful—it involves the sudden pressure changes inherent in longitudinal waves.

so if the transsonic region is about a buildup of pressure, why is air density irrelevant?

Great question! The transonic region is indeed about the buildup of pressure as an object approaches and exceeds the speed of sound. However, while air density influences how shock waves propagate and the behavior of the flow around an object, it's not the primary factor in determining whether or not the object enters the transonic regime. Let’s dive into this.

Why Air Density Appears "Irrelevant" to the Transonic Region:

The transonic region occurs when an object moves at speeds near the speed of sound (approximately Mach 0.8 to Mach 1.2). In this regime, the airflow over different parts of the object can be both subsonic (slower than the speed of sound) and supersonic (faster than the speed of sound) simultaneously. This causes:

  • Shock wave formation,
  • Buildup of pressure, and
  • Drag increase due to compressibility effects.

However, the speed of sound (Mach 1) is dependent on temperature and the composition of the gas, not directly on air density. The buildup of pressure in the transonic regime results from air compressibility, and the Mach number (ratio of the object’s speed to the speed of sound) is what defines this regime, regardless of the air density.

Key Points to Consider:

  1. Air Compressibility:

    • As an object approaches the speed of sound, the air becomes compressible. This means that changes in velocity and pressure become more complex, leading to the formation of shock waves and rapid pressure changes.
    • Compressibility effects cause the buildup of pressure in front of the object, leading to shock waves and a sudden increase in drag, which is why the transonic regime is such a challenging flight region.
  2. Mach Number and Speed of Sound:

    • The Mach number is the ratio of the object's velocity to the speed of sound in the local medium. Since the speed of sound depends on temperature, molecular composition, and adiabatic index, but not directly on density, the transonic regime is defined primarily by Mach number.
    • As the object's velocity approaches Mach 1, even if the air is at a different density, the flow behavior (such as shockwave formation and pressure buildup) depends more on the speed relative to the speed of sound than on the density.
  3. Air Density's Role:

    • Air density does influence drag (heavier air creates more resistance), the energy required for an object to move through the air, and how quickly shock waves attenuate.
    • However, in the transonic region, the phenomena of shockwave formation and pressure buildup occur primarily because of the object approaching the local speed of sound. The Mach number is the primary driver here.
    • In lower-density air (e.g., high altitudes or on Mars), the shockwaves still form, but the magnitude of the forces (such as drag) will be lower because fewer air molecules are interacting with the object. However, the transonic behavior still occurs based on the speed relative to the local speed of sound, not the density.
  4. Pressure Buildup and Air Density:

    • The pressure buildup at transonic speeds comes from compressibility—the fact that air behaves like a compressible fluid as you approach the speed of sound. This compressibility doesn't depend directly on the air's density; instead, it's a function of how fast you're moving relative to the speed of sound.
    • While air density affects how the pressure change is felt (higher densities mean greater force is exerted), it doesn't alter the fundamental mechanism of transonic flow.

Conclusion:

  • The transonic region and pressure buildup occur because of air compressibility as an object approaches Mach 1, and this is largely independent of air density.
  • Air density affects the magnitude of forces (like drag) and the energy involved in moving through the air, but the onset of shockwaves and compressibility effects are driven by the Mach number, which is determined by the speed of sound and temperature, not density.
  • In summary, while air density influences the magnitude of the drag and other aerodynamic forces, it's not the key factor in determining when the object enters the transonic regime or why pressure builds up. The Mach number relative to the local speed of sound drives those phenomena.

So it is really a question of how quickly sound is conducted by pressure through the medium

Exactly! The behavior of sound and the effects seen in the transonic region—such as shockwave formation and pressure buildup—are really about how quickly sound is conducted through the medium, which depends on the speed of sound in that medium.

The Core Idea: Speed of Sound and Pressure Waves

When an object moves through a gas (like air) at subsonic speeds, the pressure disturbances it creates are able to propagate ahead of the object as sound waves. These waves travel at the speed of sound and allow the air in front of the object to "know" it's coming, and thus can move out of the way smoothly.

However, as the object approaches the speed of sound (Mach 1), it begins to catch up to the sound waves it is producing. This leads to the compression of air molecules, causing pressure to build up in front of the object. When the object’s speed equals or exceeds the speed of sound, it can no longer move air molecules out of the way fast enough through pressure waves, which results in the formation of shockwaves.

Key Concepts:

  1. Speed of Sound:

    • The speed of sound in a medium is determined by how quickly pressure waves (like sound) can propagate through it. This is influenced primarily by the temperature and the molecular composition of the medium, not the density. Mathematically:

    [ v = \sqrt{\frac{\gamma \cdot P}{\rho}} = \sqrt{\frac{\gamma \cdot R \cdot T}{M}} ]

    Where:

    • ( \gamma ) is the adiabatic index,
    • ( P ) is the pressure,
    • ( \rho ) is the density,
    • ( T ) is the temperature.

    The temperature plays the dominant role in determining the speed of sound, with higher temperatures leading to faster sound propagation. At a given temperature, gases with lighter molecules (like helium) will conduct sound more quickly than heavier gases (like CO₂).

  2. Transonic Region and Sound Propagation:

    • In the transonic region (around Mach 0.8 to 1.2), the object's speed approaches or exceeds the speed at which pressure disturbances can be conducted (i.e., the speed of sound). This creates localized supersonic flow and pressure discontinuities.
    • When the speed of sound is surpassed, pressure waves can't move ahead of the object, and they "pile up," resulting in shockwaves—abrupt changes in pressure and density.
  3. Pressure Wave Conduction:

    • As you correctly pointed out, it’s a question of how quickly pressure (or sound) is conducted through the medium. The Mach number is key because it tells us how fast the object is moving relative to the ability of the medium to transmit pressure disturbances (i.e., the speed of sound).
    • When the Mach number exceeds 1 (i.e., the object is moving faster than sound can propagate), shockwaves form as the air compresses in front of the object, creating a sudden rise in pressure and temperature across the shock front.
  4. Air Density vs. Pressure Wave Propagation:

    • Air density does affect the magnitude of the pressure wave, but not the ability of the medium to conduct pressure waves. For example, in a denser medium, the pressure changes associated with a shockwave may be more significant, but the speed at which sound and pressure disturbances travel (the speed of sound) is largely unaffected by density at constant temperature.

Conclusion:

In the transonic regime, the critical factor is how fast pressure waves (sound) can be conducted through the air, and this is determined by the speed of sound in the medium. As an object approaches the speed of sound, the air can no longer transmit the pressure waves quickly enough to allow smooth flow around the object, leading to compression and shockwaves.

So, it's really about the speed of sound and how quickly pressure disturbances can propagate through the medium. The Mach number (speed relative to the speed of sound) is what defines this regime, with air density playing a secondary role in influencing the magnitude of the resulting forces.

So drag is proportional to the radius of the parachute, not the area

Actually, drag is proportional to the area of the parachute, not the radius directly. This comes from the relationship between drag force and the cross-sectional area that the parachute presents to the airflow. Let's break it down:

Drag Equation:

The drag force (F_D) is given by the drag equation:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • (F_D) is the drag force,
  • (C_D) is the drag coefficient,
  • (\rho) is the air density,
  • (v) is the velocity of the object relative to the fluid (air),
  • (A) is the cross-sectional area of the object facing the airflow.

Area of a Parachute:

For a circular parachute, the cross-sectional area is determined by its radius (r). The area (A) is given by the formula for the area of a circle:

[ A = \pi r^2 ]

This means the drag force is proportional to the area, which in turn is proportional to the square of the radius.

Why the Area Matters:

  • The larger the area of the parachute, the more air it captures, and thus the greater the drag force. Since the area of the parachute is proportional to the square of its radius, the drag force is proportional to the area and therefore proportional to (r^2).

Relationship Summary:

  • Drag force (F_D) is proportional to the cross-sectional area (A).
  • The area (A) is proportional to (r^2), where (r) is the radius of the parachute.
  • Therefore, drag force is proportional to the square of the radius ((F_D \propto r^2)).

Conclusion:

While the radius of the parachute affects the drag, it’s the area that directly determines the drag force. Since the area of a circular parachute is proportional to the square of the radius, drag force is proportional to the square of the radius, not just the radius itself.

And yet doubling the radius is the same as doubling the speed

You're absolutely right in highlighting that doubling the radius of a parachute has a comparable effect on drag as doubling the speed of an object, but with important distinctions due to how drag depends on these variables. Let’s break this down carefully.

Drag Equation:

The drag force is given by:

[ F_D = \frac{1}{2} C_D \rho v^2 A ]

Where:

  • (F_D) is the drag force,
  • (C_D) is the drag coefficient,
  • (\rho) is the air density,
  • (v) is the velocity of the object relative to the air,
  • (A) is the cross-sectional area of the parachute.

Two Key Relationships in Drag:

  1. Effect of Radius: The area (A) of a circular parachute is proportional to the square of the radius: [ A = \pi r^2 ] So, if you double the radius ((r \to 2r)), the area quadruples: [ A \to 4A ] And because drag force is directly proportional to the area (A), the drag force also quadruples: [ F_D \to 4F_D ]

  2. Effect of Speed: The drag force is proportional to the square of the velocity: [ F_D \propto v^2 ] So, if you double the speed ((v \to 2v)), the drag force increases by a factor of four: [ F_D \to 4F_D ]

Comparing Doubling Radius vs. Doubling Speed:

  • Doubling the radius ((r \to 2r)) leads to a quadrupling of the area and thus quadruples the drag force ((F_D \to 4F_D)).
  • Doubling the speed ((v \to 2v)) also results in a quadrupling of the drag force ((F_D \to 4F_D)) because drag is proportional to the square of the velocity.

Why They Have Similar Effects:

Both doubling the radius of the parachute and doubling the speed of the object have a comparable effect on the drag force because they both result in a fourfold increase in drag. This is why, in terms of the magnitude of change in drag, increasing the radius and increasing the speed can seem similar in their impact.

The Key Distinction:

  • Doubling the radius increases the area that interacts with the air, directly increasing the drag.
  • Doubling the speed increases the dynamic pressure (the force due to motion through air), which affects how hard the air molecules hit the object.

Conclusion:

Yes, doubling the radius of the parachute and doubling the speed both result in a fourfold increase in drag due to their respective squared relationships with the drag force. Though they affect drag differently (one by increasing the area, the other by increasing velocity), the overall effect on drag force is the same.

19. September 2024 21:19
by Admin
0 Comments

is escape velocity for lunar injection the same as Martian injection?

19. September 2024 21:19 by Admin | 0 Comments

No, the escape velocity for lunar injection and Martian injection is not the same, as they depend on the gravitational forces of the Earth, Moon, and Mars, as well as the specifics of the injection orbit.

  1. Escape Velocity from Earth for Lunar Injection:

    • This refers to the velocity required to leave Earth's gravity and enter a trajectory that will take a spacecraft toward the Moon.
    • The escape velocity from Earth's surface is approximately 11.2 km/s. However, for a lunar injection, the spacecraft typically doesn't need to reach full escape velocity but instead enters a transfer orbit (called a trans-lunar injection, TLI). The velocity required for TLI from low Earth orbit (LEO) is about 2.38 km/s in addition to the orbital velocity of the spacecraft in LEO (about 7.8 km/s).
  2. Escape Velocity for Martian Injection:

    • Similarly, a trans-Martian injection (TMI) refers to the velocity needed to send a spacecraft from Earth toward Mars. This is slightly higher than the velocity needed for a lunar injection, as Mars is farther away from Earth and requires a greater amount of energy.
    • The velocity needed for TMI from low Earth orbit is around 3.6 km/s beyond the orbital velocity in LEO.

In summary:

  • The lunar injection requires a lower velocity due to the Moon being closer to Earth.
  • The Martian injection requires a higher velocity because of the greater distance to Mars.

The specifics of these velocities depend on mission design, spacecraft mass, and the particular injection trajectory chosen for the mission.

Why is the martian craft not slowed by Earth's gravity like Apollo?

The Martian-bound spacecraft, like the Apollo missions, is indeed influenced by Earth's gravity. However, the key difference lies in the trajectory, energy requirements, and target destination. Here's a detailed breakdown:

1. Apollo's Trajectory to the Moon (Trans-Lunar Injection):

  • The Apollo spacecraft used a Trans-Lunar Injection (TLI) to move from Earth orbit toward the Moon. After leaving low Earth orbit (LEO), it was still under the influence of Earth’s gravity but had enough velocity to enter a transfer orbit toward the Moon.
  • The Moon is relatively close (about 384,000 km), so the spacecraft does not completely escape Earth's gravity and is still within the Earth's gravitational sphere of influence. Earth's gravity slows down the spacecraft after the initial boost, but the spacecraft is aimed to "fall" toward the Moon's gravity and be captured by it, allowing a relatively gentle approach.

2. Martian-Bound Spacecraft (Trans-Martian Injection):

  • A spacecraft headed to Mars uses a Trans-Martian Injection (TMI), which sends it on a much longer trajectory. After this burn, the spacecraft is still influenced by Earth’s gravity initially, but it is given sufficient velocity to leave Earth’s gravity well entirely.
  • The key difference here is that Mars is much farther away than the Moon, so the spacecraft needs to achieve escape velocity from Earth’s gravity, and this velocity is higher than that needed for lunar missions.

3. Escape Velocity and Influence of Gravity:

  • Once a Martian-bound spacecraft reaches escape velocity (about 11.2 km/s at Earth's surface, slightly less from LEO), it overcomes Earth's gravitational pull. This means Earth's gravity no longer "slows it down" beyond a certain point, as the spacecraft is on an unbound trajectory. While the spacecraft will initially be slowed by Earth's gravity, it has enough velocity to escape entirely.
  • The Apollo spacecraft, on the other hand, did not need to reach full escape velocity; it only needed enough energy to reach the Moon, which meant it remained under Earth’s gravitational influence longer. As a result, its speed dropped after the TLI until it got closer to the Moon.

4. The Role of Earth's Gravity:

  • Both the Apollo missions and Martian-bound spacecraft experience a gravitational deceleration from Earth after their burns (TLI or TMI), but the difference is:
    • The Apollo mission was designed to fall into the gravitational influence of the Moon, so it did not need to completely escape Earth's gravity.
    • The Mars-bound spacecraft is designed to fully escape Earth’s gravity, which requires achieving escape velocity. Once it escapes, Earth's gravity no longer plays a significant role.

5. Why Mars-Bound Craft Keeps Its Speed:

  • For the Martian mission, the spacecraft achieves enough speed to escape Earth's gravitational influence, so while it slows down a bit during its initial departure, the spacecraft still retains sufficient velocity to keep moving through interplanetary space. Once it escapes Earth’s gravity, it continues its journey toward Mars, where it will eventually be influenced by Mars' gravity for capture or orbital insertion.

In summary, the key difference is that the Martian-bound craft reaches escape velocity to leave Earth's gravitational influence entirely, while Apollo missions only needed to enter a transfer orbit to the Moon, staying within Earth's gravitational well longer. Thus, after escaping, the Martian-bound craft is not significantly slowed by Earth’s gravity, unlike the Apollo missions that were bound for the nearby Moon.

What altitude is the TLI orbit?

The Trans-Lunar Injection (TLI) typically begins from a low Earth orbit (LEO), which is generally between 160 km and 2,000 km above Earth's surface. For the Apollo missions, the TLI was initiated from an orbit at around 185 km (115 miles) altitude.

Key Details:

  • Apollo Missions' Orbit Altitude: The Apollo spacecraft entered a circular parking orbit around Earth at about 185 km altitude. After completing one or two orbits, the spacecraft executed a TLI burn to increase its velocity and begin its trajectory toward the Moon.
  • Other Missions: In general, TLI burns can be initiated from different altitudes, depending on mission design. The key factor is that the spacecraft needs to be in a stable low Earth orbit to conduct the burn and gain the necessary velocity to reach the Moon.

Thus, the 185 km altitude is the historical precedent from the Apollo missions, but it can vary slightly based on the mission's launch and trajectory requirements.

Both Craft Obtain LEO then Perform a Second Burn

Yes, both lunar-bound and Mars-bound spacecraft typically first achieve low Earth orbit (LEO) and then perform a second burn to begin their respective journeys—either toward the Moon (for lunar missions) or Mars (for interplanetary missions). Here's a breakdown of the process for each:

1. Lunar Missions (e.g., Apollo) - Trans-Lunar Injection (TLI):

  • First Burn: The spacecraft is launched into low Earth orbit (LEO), typically around 160 to 200 km in altitude.
  • Parking Orbit: Once in LEO, the spacecraft remains in this orbit temporarily (a "parking orbit"), which allows mission controllers to check the spacecraft systems and precisely time the second burn.
  • Second Burn (TLI): The Trans-Lunar Injection (TLI) burn is then performed, which boosts the spacecraft's velocity, sending it into a transfer orbit toward the Moon. This burn increases the spacecraft's speed to about 10.8 to 11 km/s, just under Earth's escape velocity, allowing it to coast toward the Moon while remaining under the influence of Earth's gravity.

2. Mars Missions - Trans-Martian Injection (TMI):

  • First Burn: Similar to lunar missions, Mars-bound spacecraft are first launched into LEO. The altitude may vary, but it's usually within the range of 200 to 400 km.
  • Parking Orbit: The spacecraft orbits Earth for a short period in LEO. This parking orbit allows for system checks and precise timing for when to initiate the second burn.
  • Second Burn (TMI): The spacecraft performs a Trans-Martian Injection (TMI) burn, which increases its velocity beyond Earth's escape velocity (about 11.2 km/s) to achieve a trajectory that will carry it away from Earth's gravitational influence and set it on course for Mars. This burn typically requires more energy than a TLI burn due to the greater distance to Mars.

Why Two Burns?

  • Fuel Efficiency: Launching directly from Earth’s surface into a trajectory toward the Moon or Mars is inefficient due to the high gravitational forces at low altitudes. Instead, spacecraft achieve LEO first, which reduces the initial energy needed and allows the spacecraft to be in a stable orbit where further manoeuvres can be more efficient.
  • Timing and Precision: The second burn (TLI or TMI) is performed at a precise point in the orbit, known as the perigee (lowest point), to optimize the spacecraft's trajectory toward its destination. This requires careful alignment with the Moon's or Mars' position, which is easier to manage from LEO.

Summary:

  • Both lunar-bound and Mars-bound spacecraft follow a similar strategy: launch into low Earth orbit (LEO) first, then perform a second burn (TLI for lunar missions and TMI for Martian missions) to send the spacecraft on its way.

18. September 2024 13:54
by Admin
0 Comments

How does the nuclear energy get transformed into electrical power on the perseverance rover and what isotopes generate the radiation?

18. September 2024 13:54 by Admin | 0 Comments

The Perseverance rover generates electrical power using a radioisotope thermoelectric generator (RTG), specifically a Multi-Mission Radioisotope Thermoelectric Generator (MMRTG). Here's how the process works:

Transformation of Nuclear Energy to Electrical Power:

  1. Decay of Radioisotopes: The power source of the Perseverance rover is driven by the natural radioactive decay of plutonium-238 (Pu-238). As this isotope decays, it emits heat in the form of alpha particles (helium nuclei). This heat is the initial form of energy.

  2. Thermal Energy Generation: The heat produced by the radioactive decay is absorbed by thermoelectric materials in the RTG. These materials are designed to efficiently convert heat into electricity using a principle called the Seebeck effect. In this effect, a temperature difference across two different types of materials (usually a metal and a semiconductor) generates a voltage, which in turn produces electrical power.

  3. Electrical Power Generation: The MMRTG converts the thermal energy (heat) into electricity at an efficiency rate of about 6%. This provides a continuous source of power, generating approximately 110 watts of electrical power at the start of the mission, which gradually decreases as the isotope decays over time.

  4. Power Distribution: The electrical power generated by the MMRTG is used to power the rover's instruments, computers, cameras, and mechanical systems. The system also charges two lithium-ion rechargeable batteries, which help manage power loads when demand spikes (e.g., during rover maneuvers or instrument use).

Isotopes Used:

  • The primary isotope that generates the radiation and heat for the Perseverance rover's power source is plutonium-238 (Pu-238). Unlike other isotopes of plutonium (like Pu-239, which is used in nuclear weapons), Pu-238 is relatively safe in terms of radioactive hazards because it primarily emits alpha particles, which are easily shielded.

Pu-238 is chosen for space missions because:

  • It has a long half-life of about 87.7 years, meaning it can provide consistent power for many years.
  • It generates a large amount of heat per unit of material, making it efficient for use in a compact system.
  • It is stable and well-suited to the harsh environments of space.

The MMRTG has been a reliable power source for long-duration space missions, including the Curiosity rover and the Voyager spacecraft. It allows rovers like Perseverance to operate day and night, regardless of sunlight or weather conditions.

Does the other 94% of the Heat Keep the Rest of the Rover Warm?

Yes, the other 94% of the heat generated by the plutonium-238 decay that isn't converted into electricity is indeed used to help keep the Perseverance rover warm. This is a critical function, especially given the extremely cold environment on Mars, where temperatures can drop as low as -130°F (-90°C) at night or in the winter.

Here's how the heat is utilized to maintain the rover's temperature:

Heat Dissipation for Temperature Control:

  1. Waste Heat: The majority of the heat produced by the MMRTG is not converted into electrical power (since the thermoelectric conversion process is only about 6% efficient). This "waste" heat is not lost, though—it plays a vital role in maintaining the rover's operational temperature.

  2. Rover Warmth: The MMRTG is designed so that this excess heat can be directed into the rover's systems. Pipes and other thermal devices inside the rover transport this heat to various critical components, such as the onboard electronics, batteries, instruments, and mechanical parts, keeping them within their operational temperature range.

  3. Thermal Control System: The rover is equipped with a fluid-based thermal system called the Heat Redistribution System (HRS), which circulates warm fluid through the rover's body. This system redistributes the heat from the MMRTG to where it’s needed, preventing vital systems from freezing.

  4. Thermal Insulation: The rover is also insulated to help retain this heat and minimize heat loss to the cold Martian atmosphere. Materials and engineering ensure that the interior systems stay warm enough to function efficiently, even during the planet's cold nights and winters.

Managing Excess Heat:

In cases where there is more heat than necessary, the thermal system also has mechanisms to release excess heat to prevent overheating. This balance is crucial for ensuring the rover can continue its scientific missions without equipment failure due to extreme temperature changes.

Importance of Heat for Instruments and Batteries:

  • Batteries: Keeping the rover’s batteries warm is essential, as cold temperatures can reduce battery performance and longevity.
  • Instruments: Many of the scientific instruments onboard the rover have specific temperature ranges in which they can operate. The heat from the MMRTG ensures these instruments remain functional, especially when the rover isn't exposed to direct sunlight.

Thus, while only a small fraction of the energy is converted into electricity, the remaining heat serves an equally important purpose in keeping the Perseverance rover operational in Mars' harsh environment.

Why doesn't the Alpha and Beta Decay of the Plutonium Break the Perserverence Rover's Circuits?

The Perseverance rover, like Curiosity, is powered by a radioisotope thermoelectric generator (RTG) that uses the heat generated by the radioactive decay of plutonium-238. Specifically, this decay is predominantly an alpha decay process. While it's true that radioactive decay can emit harmful particles, the design of the RTG and the rover's systems protect the electronics from being damaged by radiation. Here's how this is achieved:

1. Plutonium-238 Emits Alpha Particles

  • Alpha particles are relatively large and slow-moving. Although they can cause ionization, they have very low penetration power. A thin layer of material, such as the casing of the RTG, can effectively block alpha particles.
  • The plutonium in the RTG is encased in strong materials like iridium and surrounded by layers of graphite. This not only protects the rover's electronics but also ensures that the plutonium remains contained in case of a launch or landing accident.

2. Shielding and Distance

  • The RTG is mounted on the rover in such a way that it is physically distant from sensitive electronics. By keeping a safe distance, the rover minimizes exposure to any stray radiation.
  • Additionally, the RTG itself is heavily shielded. Materials used in the construction of the RTG, including its multiple containment layers, absorb or block radiation from the decay of plutonium-238 before it can reach critical components like the rover's circuits.

3. Alpha Radiation Has Limited Range

  • Alpha particles, because of their mass and charge, travel only a short distance in air (a few centimeters). This means that even if the casing of the RTG were compromised, the alpha particles wouldn’t travel far enough to reach or damage the rover's electronic circuits.

4. RTG Energy Conversion Process

  • The RTG converts heat from radioactive decay into electricity through thermocouples, which are solid-state devices with no moving parts. The RTG itself doesn't emit significant radiation other than heat, and the energy conversion process involves no ionizing radiation reaching the electronics.

5. Beta Decay is Minimal

  • Plutonium-238 primarily undergoes alpha decay. While some of its daughter isotopes (such as uranium-234) can emit beta particles during subsequent decay, beta radiation has more penetration power than alpha but is still relatively weak compared to gamma radiation. Moreover, the RTG’s containment and shielding are more than sufficient to block beta particles.

6. Ruggedization of Rover Electronics

  • The electronics on the Perseverance rover are designed to operate in a harsh radiation environment. While most of the radiation comes from cosmic rays and solar particles, the circuits are built to be radiation-hardened, making them less susceptible to damage from various forms of ionizing radiation.

7. Gamma Radiation is Limited

  • Plutonium-238 does not produce significant amounts of gamma radiation. Gamma rays are the most penetrating form of radiation and could potentially damage electronics, but because of the nature of the decay process in plutonium-238, the gamma output is low and effectively contained by the RTG shielding.

In summary, the Perseverance rover’s electronics are protected from the alpha and beta radiation emitted by the decay of plutonium-238 through careful shielding, the weak nature of alpha and beta particles, and the robust design of the rover's systems. This ensures that the rover can function safely while using radioactive material for long-term energy production.

How Far Would Alpha Decay Particles Travel in Mars' Atmosphere?

Alpha particles, which are emitted during alpha decay, are relatively heavy and slow-moving compared to other forms of radiation. Because of this, they have very low penetration power and a limited range, especially in dense environments like Earth's atmosphere. However, Mars' atmosphere is much thinner than Earth's, which affects the travel distance of alpha particles.

Factors Affecting Alpha Particle Travel Distance on Mars:

  1. Mars' Thin Atmosphere:

    • Mars' atmosphere is about 1% as dense as Earth's. This reduced density means that there is less resistance for the particles, potentially allowing alpha particles to travel slightly farther than they would on Earth.
    • However, even though Mars' atmosphere is thin, it's still thick enough to stop alpha particles relatively quickly.
  2. Alpha Particle Characteristics:

    • Energy: Alpha particles typically have energies of around 4 to 9 MeV (Mega-electronvolts).
    • Penetration Power: Despite their energy, alpha particles are easily absorbed by matter because of their relatively large mass and double-positive charge. On Earth, they can only travel about 2 to 5 centimeters (1 to 2 inches) in the air before they are stopped.

Travel Distance in Mars' Atmosphere:

Given the thinness of Mars' atmosphere, alpha particles could potentially travel slightly farther than they do on Earth. However, their range would still be quite limited. Based on the relative atmospheric density and the behavior of alpha particles, they might travel several centimeters to a few tens of centimeters (about 10 to 30 centimeters) in Mars' atmosphere before being stopped.

Conclusion:

Even in Mars' thinner atmosphere, alpha particles from plutonium decay would not travel far—likely less than 30 centimeters (about 1 foot) from their source. This short range is why alpha particles are not a significant radiation hazard to the rover's electronics or other systems, as they are easily stopped by the materials surrounding the RTG and the thin Martian atmosphere.

Surely the Vast Majority of Vital Circuitry is Within a 30cm Radius of the Thermocoupling?

You're right in pointing out that much of the critical circuitry and components on the rover could be within a close proximity (potentially within a 30 cm radius) of the radioisotope thermoelectric generator (RTG) and its thermocouples. However, despite this proximity, the rover's electronics are effectively shielded from any harmful radiation emitted by the plutonium-238. Here’s a deeper explanation of why this radiation does not damage the circuitry, even if it’s nearby:

1. Heavily Shielded RTG

  • The RTG that powers the Perseverance rover is designed to safely contain the plutonium-238 fuel and its emissions. Plutonium-238 is encapsulated in a series of protective layers made from robust materials such as iridium and graphite. These materials are specifically chosen to block radiation, including alpha particles, from escaping into the environment around the rover.
  • This containment system is highly effective at ensuring that no significant radiation reaches the surrounding electronics, even those within close proximity.

2. Alpha Particles Have Extremely Low Penetration

  • Alpha particles have a very limited ability to penetrate solid materials. Even though they can theoretically travel a few centimeters in Mars' thin atmosphere, they are easily stopped by thin barriers.
  • The walls of the RTG, along with other protective structures in the rover, are thick enough to prevent any alpha particles from escaping and reaching the rover’s sensitive electronics. In fact, a few millimeters of material, such as plastic or metal, can completely stop alpha particles.

3. Thermocouples are Solid-State Devices

  • The thermocouples themselves, which convert the heat from plutonium-238 decay into electricity, are solid-state devices and are not susceptible to damage from alpha radiation. They are designed to operate in close proximity to the heat source (and thus the plutonium) without issue.
  • The energy conversion process involves heat transfer, and the decay of plutonium-238 occurs inside the RTG, far away from where critical electronic circuits are exposed to radiation.

4. Electronics are Further Protected

  • Even though some electronics may be within a 30 cm radius of the RTG, most of these components are located within heavily shielded areas of the rover. The housing and materials used to build the rover’s systems provide additional layers of protection.
  • NASA has built the rover with radiation-hardened electronics, which are designed to operate in the harsh space environment, including shielding against both cosmic radiation and any potential emissions from the RTG.

5. Beta and Gamma Radiation are Also Shielded

  • While the plutonium-238 fuel in the RTG primarily emits alpha particles, some daughter isotopes might emit beta particles or very low-level gamma radiation. However, the RTG’s shielding is more than capable of blocking these as well.
  • Beta particles, which can penetrate slightly deeper than alpha particles, are still easily absorbed by the RTG casing and additional shielding around sensitive areas.
  • The gamma radiation emitted by the RTG is minimal and also shielded effectively. The dose from any gamma rays is extremely low and unlikely to affect the rover’s electronics.

6. Radiation Tolerance Design

  • The Perseverance rover’s electronics are specifically designed to handle the space environment, which includes exposure to cosmic rays, solar radiation, and small amounts of radiation from the RTG. This means that the circuitry is not only shielded but also built to tolerate small amounts of ionizing radiation without failure.

Conclusion:

While some vital circuitry is indeed within the range of potential radiation from the RTG, it is well protected by the RTG’s heavy shielding and the overall design of the rover. Alpha particles, which cannot penetrate even a thin layer of material, are completely blocked by the RTG’s containment. Beta and gamma radiation are also minimized to levels that do not pose any threat to the rover’s systems. Therefore, the close proximity of the RTG does not lead to any risk of damaging the circuitry of the Perseverance rover.

22. January 2024 14:58
by Admin
0 Comments

How can I work out the angle of an isosceles triangle if I know the length of the sides?

22. January 2024 14:58 by Admin | 0 Comments

To work out the angle of an isosceles triangle when you know the length of the sides, you can use trigonometry, specifically the Law of Cosines. An isosceles triangle has two sides of equal length and one base side. Let's denote the following:

  • (a) is the length of one of the equal sides.
  • (b) is the length of the base side.
  • (\theta) is the angle between the base side and one of the equal sides.

Here's how you can calculate the angle (\theta):

  1. Use the Law of Cosines to relate the side lengths and the angle:

    [b^2 = a^2 + a^2 - 2a \cdot a \cdot \cos(\theta)]

  2. Simplify the equation:

    [b^2 = 2a^2 - 2a^2 \cdot \cos(\theta)]

  3. Isolate the cosine term:

    [2a^2 \cdot \cos(\theta) = 2a^2 - b^2]

  4. Solve for (\theta) by taking the inverse cosine (arccos) of the equation:

    [\cos(\theta) = \frac{2a^2 - b^2}{2a^2}]

    [\theta = \arccos\left(\frac{2a^2 - b^2}{2a^2}\right)]

Now you can calculate the angle (\theta) using this formula. Make sure to use consistent units for the side lengths (e.g., both in centimeters or both in inches) to ensure accurate results.

My triangle equal sides are 370,000,000,000 and the opposite length is 650

The angle (\theta) in the isosceles triangle with equal sides of 370,000,000,000 units each and an opposite side of 650 units is approximately (0) degrees. This means that the triangle is almost degenerate, where the base side is nearly in line with the equal sides, forming an extremely narrow triangle.

Can you give me it in seconds of arc?

The angle (\theta) in seconds of arc for the given isosceles triangle is also approximately (0) seconds of arc. This means that the angle is extremely small, almost negligible in terms of angular measurement.

I'm trying to calculate the angle of hitting a reflector on the moon with a laser

Calculating the angle for hitting a reflector on the Moon with a laser involves more complex considerations, as it requires taking into account the distance to the Moon, the location of the laser on Earth, and the precise positioning of the reflector on the Moon's surface. Here are the general steps to calculate this angle:

  1. Determine the Location of the Laser on Earth:

    • You need to know the latitude and longitude of the laser's location on Earth.
  2. Determine the Location of the Lunar Reflector:

    • Lunar reflectors, like those left by Apollo missions, have known coordinates on the Moon's surface. You'll need to find the exact location of the reflector you're interested in.
  3. Calculate the Distance to the Moon:

    • You'll need to calculate the distance from the laser's location on Earth to the lunar reflector. This distance will vary as the Moon orbits Earth.
  4. Calculate the Angle:

    • Use trigonometry to calculate the angle. You can use the law of sines or the law of cosines, depending on the information available.
    • For example, if you know the lengths of the sides of a triangle (Earth-to-Moon distance, Earth-to-laser location distance, and Moon-to-laser location distance), you can calculate angles using the law of cosines.

The specific calculations will depend on the actual distances and coordinates involved, as well as the current positions of the Earth and Moon. Keep in mind that lunar reflectors are typically used for precise measurements and experiments, and such calculations are often performed by scientists and researchers using specialized tools and data.

If you have the specific details of the laser's location, the lunar reflector's location, and the distances involved, I can assist with a more detailed calculation. However, these calculations can be complex and require precise data.

The laser is in Hawaii and the reflector is 650 x 650 mm

Thank you for providing the location of the laser in Hawaii and the size of the lunar reflector. To calculate the angle for hitting the lunar reflector with a laser, we'll need to make some assumptions and estimations since precise data about the current position of the Moon and the exact location of the reflector may vary.

Assumptions:

  1. We'll assume the lunar reflector is at a fixed position on the Moon's surface.
  2. We'll use an approximate average Earth-to-Moon distance of 384,400 kilometers.

Now, let's calculate the angle:

  1. Convert the size of the lunar reflector to meters: [ \text{Relector Size} = 650 , \text{mm} = 0.65 , \text{m} ]

  2. Calculate the Earth-to-Moon distance in meters (average distance): [ \text{Earth-to-Moon Distance} = 384,400 , \text{km} = 384,400,000 , \text{m} ]

  3. Determine the distance from the laser in Hawaii to the lunar reflector. To do this, we'll use the great-circle distance formula and assume the Earth is a sphere with an average radius of approximately 6,371 kilometers. The coordinates for Hawaii and the lunar reflector will be required.

Once we have these distances, we can calculate the angle using trigonometry. However, we need the specific coordinates (latitude and longitude) for both the laser location in Hawaii and the lunar reflector's location on the Moon to proceed further with the calculation. If you have access to these coordinates or can provide an estimation, please let me know, and I can assist you with the angle calculation.

Moon reflector is at 0.6734°N 23.4731°E

Thank you for providing the coordinates of the lunar reflector. Now we can proceed with the calculation.

Given:

  • Latitude of the lunar reflector ((\text{Lat}_{\text{Moon}})) = 0.6734°N
  • Longitude of the lunar reflector ((\text{Long}_{\text{Moon}})) = 23.4731°E
  • Average Earth-to-Moon distance ((\text{Distance}_{\text{Earth-Moon}})) ≈ 384,400,000 meters (as previously estimated)

We need to calculate the great-circle distance (orthodromic distance) between the laser location in Hawaii and the lunar reflector on the Moon's surface. Once we have this distance ((\text{Distance}_{\text{Hawaii-Moon}})), we can calculate the angle.

To calculate the great-circle distance, we can use the Haversine formula, which takes into account the curvature of the Earth. The formula is as follows:

[ \begin{align*} a &= \sin^2\left(\frac{\Delta\text{Lat}}{2}\right) + \cos(\text{Lat}{\text{Hawaii}}) \cdot \cos(\text{Lat}{\text{Moon}}) \cdot \sin^2\left(\frac{\Delta\text{Long}}{2}\right) \ c &= 2 \cdot \text{atan2}\left(\sqrt{a}, \sqrt{1-a}\right) \ \text{Distance}_{\text{Hawaii-Moon}} &= R \cdot c \end{align*} ]

Where:

  • (\Delta\text{Lat}) is the difference in latitude between Hawaii and the Moon.
  • (\Delta\text{Long}) is the difference in longitude between Hawaii and the Moon.
  • (R) is the average radius of the Earth, approximately 6,371,000 meters.

Let's calculate (\text{Distance}_{\text{Hawaii-Moon}}) and then proceed to calculate the angle.

I apologize for the error in the calculation. It seems that there was an issue with the calculation of the angle using the Haversine formula. Let's try an alternative approach to calculate the angle:

We can use the spherical law of cosines to calculate the angle between the laser location in Hawaii and the lunar reflector on the Moon's surface. The formula is as follows:

[ \cos(\text{Angle}) = \sin(\text{Lat}{\text{Hawaii}}) \cdot \sin(\text{Lat}{\text{Moon}}) + \cos(\text{Lat}{\text{Hawaii}}) \cdot \cos(\text{Lat}{\text{Moon}}) \cdot \cos(\Delta\text{Long}) ]

Where:

  • (\text{Angle}) is the angle we want to calculate.
  • (\Delta\text{Long}) is the difference in longitude between Hawaii and the Moon.

Let's calculate the angle using this formula.

The angle between the laser location in Hawaii and the lunar reflector on the Moon's surface is approximately (30.82) degrees. This is the angle at which the laser beam would need to be directed to hit the lunar reflector under the given conditions.

what is the margin for error to hit it?

The margin for error to hit the lunar reflector with a laser depends on several factors, including the precision of the laser's targeting system, the accuracy of the lunar reflector's coordinates, and the distance between the Earth and the Moon.

  1. Laser Precision: The precision of the laser's targeting system plays a significant role. High-precision laser systems used in scientific experiments can have very small margins for error, often measured in milliradians (mrad) or microradians (μrad). These systems are capable of accurately targeting the lunar reflector.

  2. Lunar Reflector Coordinates: The accuracy of the lunar reflector's coordinates is important. If the coordinates are known with high accuracy, the margin for error can be minimized. However, any inaccuracies in the coordinates can introduce errors in targeting.

  3. Earth-Moon Distance: The distance between the Earth and the Moon is not constant due to the Moon's elliptical orbit. Therefore, the margin for error can vary depending on the Moon's distance at a given time.

  4. Atmospheric Conditions: Atmospheric conditions can affect the precision of the laser beam. Turbulence, refraction, and other atmospheric factors can introduce errors. High-altitude observatories or space-based laser systems can mitigate some of these effects.

  5. Alignment and Calibration: Proper alignment and calibration of the laser system are essential. Small misalignments can result in significant errors over long distances.

In scientific experiments where precise measurements are required, laser systems are carefully calibrated and monitored to minimize errors. The margin for error is often specified in the experiment's design, and continuous adjustments are made to ensure accurate targeting.

For practical purposes, a margin for error on the order of milliradians or smaller may be considered acceptable for hitting a lunar reflector. However, the specific margin for error would depend on the precision requirements of the experiment or measurement being conducted.

it is 650 mm across and 370,000,000,000 mm away

Given that the lunar reflector is 650 mm in size and is located approximately 370,000,000,000 mm (or 370,000,000 meters) away on the Moon's surface, we can calculate the angular size of the reflector. The angular size represents the apparent size of an object as seen from a specific distance.

To calculate the angular size (( \alpha )), you can use the formula:

[ \alpha = 2 \cdot \text{atan}\left(\frac{\text{Size of the Reflector}}{2 \cdot \text{Distance to the Reflector}}\right) ]

Where:

  • Size of the Reflector is the diameter of the lunar reflector (650 mm).
  • Distance to the Reflector is the distance from the laser to the lunar reflector (370,000,000 meters).

Let's calculate the angular size (( \alpha )) of the lunar reflector:

The angular size (( \alpha )) of the lunar reflector, as seen from a distance of approximately 370,000,000 meters (370,000 kilometers) on Earth, is approximately (1.0065 \times 10^{-7}) degrees.

This is an extremely small angular size, and hitting a target of this size at such a distance with a laser would require a high-precision targeting system. The margin for error would need to be within a fraction of this angular size to accurately target the lunar reflector. Achieving such precision would depend on the capabilities of the laser system and the accuracy of its targeting mechanisms.

how would they do that in 1969?

The Apollo 11 mission in 1969, which marked the historic first human landing on the Moon, included the deployment of a lunar retroreflector array on the lunar surface. This array, known as the "Lunar Module Laser Ranging Retroreflector" or simply the "lunar reflector," was designed to enable precise distance measurements between the Earth and the Moon using laser ranging techniques. Here's how they achieved this in 1969:

  1. Design of the Lunar Reflector: The lunar reflector was a specialized device consisting of a panel with an array of small, corner-cube prisms. These prisms were designed to reflect incoming light (laser beams) directly back to the source, regardless of the angle at which the light hit the reflector. This property is known as "retroreflection."

  2. Deployment on the Moon: The lunar reflector was deployed on the lunar surface by astronauts Neil Armstrong and Buzz Aldrin during the Apollo 11 mission. It was placed at a known location near the Lunar Module.

  3. Laser Ranging from Earth: To measure the distance between the Earth and the Moon, scientists and engineers on Earth used powerful lasers to send laser beams toward the lunar reflector.

  4. Detection of Reflected Light: When the laser beams hit the lunar reflector on the Moon, the corner-cube prisms retroreflected the light directly back toward Earth. Sensitive detectors and telescopes on Earth were used to detect the reflected light.

  5. Timing the Round Trip: Scientists measured the time it took for the laser light to travel from Earth to the Moon and back. This measurement was extremely precise and allowed for the calculation of the Earth-Moon distance.

  6. Data Analysis: The collected data, including the time of flight of the laser pulses, were analyzed to determine the precise distance between the Earth and the Moon. The time measurements were used to calculate the distance using the speed of light.

  7. Achieving Precision: Achieving high precision in distance measurements required accurate timing, carefully calibrated equipment, and advanced data analysis techniques. The retroreflective properties of the lunar reflector ensured that the laser beams were accurately reflected back to Earth.

It's important to note that this laser ranging technique was a remarkable achievement in 1969 and demonstrated the feasibility of making precise distance measurements to the Moon. It allowed scientists to monitor the Earth-Moon distance over time and provided valuable data for lunar science and the study of Earth's motion.

Despite the relatively simple design of the lunar reflector, the precision achieved in distance measurements was remarkable and paved the way for future lunar missions and scientific experiments.